Section 4.1
Relative Order of Exchangeable Values
Every ordering of i.i.d. continuous values, or of shuffled cards, is equally likely: increasing order, which of several items appears first, conditional order statements, ties versus strict wins between two dice.
Problems
- 4.1 Cards Drawn in Increasing Order+1 variation Easy Free
- 4.2 Strictly Increasing Dice Rolls Easy
- 4.3 Conditional Order of Uniforms Easy
- 4.4 Higher Card Than the Dealer Easy
- 4.5 All Odd Faces Before Any Even Easy
- 4.6 Last Queen Before Last King Medium
- 4.7 Minimum Roll Before the First Five Medium
- 4.8 Five Random Intervals Sharing a Point Hard
- 4.9 One Random Interval Inside Another Hard
- 4.10 Parking Spots and Random Arrivals Hard