Section 4.1

Relative Order of Exchangeable Values

Every ordering of i.i.d. continuous values, or of shuffled cards, is equally likely: increasing order, which of several items appears first, conditional order statements, ties versus strict wins between two dice.

Problems

  1. 4.1 Cards Drawn in Increasing Order+1 variation Easy Free
  2. 4.2 Strictly Increasing Dice Rolls Easy
  3. 4.3 Conditional Order of Uniforms Easy
  4. 4.4 Higher Card Than the Dealer Easy
  5. 4.5 All Odd Faces Before Any Even Easy
  6. 4.6 Last Queen Before Last King Medium
  7. 4.7 Minimum Roll Before the First Five Medium
  8. 4.8 Five Random Intervals Sharing a Point Hard
  9. 4.9 One Random Interval Inside Another Hard
  10. 4.10 Parking Spots and Random Arrivals Hard